iOS SDK



Ios sdk: working with google calendars
Sprite kit vs. cocos2d
Build an airplane game with sprite kit – project setup
Build an airplane game with sprite kit – enemies & emitters
Build an airplane game with sprite kit – explosions & clouds
Working with sktransition
Ios 7 sdk: multitasking enhancements
Ios 7 sdk: working with background fetch
Ios 7 sdk: background transfer service
Xcode 5 essentials
Ios 7 sdk: core bluetooth – theoretical overview
Ios 7 sdk: core bluetooth – practical lesson
Ios 7 sdk: ibeacons game
Objective-c succinctly: introduction
Objective-c succinctly: hello objective-c
Objective-c succinctly: data types
Objective-c succinctly: properties
Objective-c succinctly: memory management
Objective-c succinctly: methods
Objective-c succinctly: categories and extensions
Objective-c succinctly: protocols
Objective-c succinctly: exceptions and errors
Objective-c succinctly: blocks
Ios sdk: build a facts game – project setup
Ios sdk: build a facts game – interface creation
Ios sdk: build a facts game – game logic
Networking with nsurlsession: part 1
Networking with nsurlsession: part 2
Working with nsurlsession: part 3
Working with nsurlsession: part 4
Working with nsurlsession: afnetworking 2.0
Blocks and table view cells on ios
Securing and encrypting data on ios
Build missile command with sprite kit: project setup
Build missile command with sprite kit: user interaction
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